Thứ Năm, 21 tháng 2, 2019

PlayerUnknown's Battlegrounds

PlayerUnknown's Battlegrounds (PUBG) is an online multiplayer online game developed and published by PUBG Corp, a subsidiary of the game publisher Bluehole of Korea. This game based on previous mods has been developed by Brendan "PlayerUnknown" Greene for other games by taking inspiration from the 2000 Battle Royale film and extending it into an independent game under artistic direction. Greene's. In the game, a maximum of one hundred players parachute into an island. Players pick up weapons and equipment to kill others and avoid being killed by others. The available safety zone of the game map diminishes over time, pushing the remaining players into narrower areas forcing them to clash with each other. The last player or surviving team will eventually win. [1]

Early access version for Microsoft Windows on Steam was released in March 2017 and the full version was released on December 20, 2017. In December, the game was released by Microsoft Studios for Xbox One via the Xbox program. Game Preview.

By early 2018, Steam had sold more than thirty million copies and had the highest number of simultaneous players over three million, making PUBG the most played game on Steam, while the Xbox One version was sold more than four million copies. The game is also localized and is released in China by Tencent Games, including two different mobile device versions for the country: PUBG Mobile Timi and PUBG Mobile Lightspeed and Quantum.

Then, in March 2018, Tencent Games and PUBG Corp officially released the international version of PUBG Mobile Lightspeed and Quantum (PUBG Mobile for short) with five server types: North America, South America, Europe, Asia and KR / JP (Korea / Japan).

Then, on November 26, 2018, PUBG Mobile was officially released on the iOS operating system by VNG under the cooperation of VNG, Tencent Games and PUBG Corp (Bluehole). And on 27th, the release for android. Although it is reserved for Vietnam, this version is still connected to international servers.

PUBG received many positive comments from critics in both early access and final release versions; The reviewers found that although the game is still incomplete and there are some technical flaws, PUBG has introduced new types of games that players of all levels can easily access and have may want to play again. The game received a number of Game nominations of the year and other awards for 2017, and is considered a fixation game of the royal fighting genre. A number of other video games, after PUBG's success, have added royal battle modes, while some clones, mostly in China, have also appeared. PUBG Corporation has organized a number of small tournaments and introduced in-game tools to help broadcast live games to viewers, because they want this game to become a popular eSport.

Construction platform
The development team chose three important platforms for PUBG: Unreal 4, Amazon Web Services and Steam. They will develop games on Unreal 4, servers using Amazon Web Services technology, and eventually the game is distributed on Steam. Choosing Unreal 4 helps the development team save a lot of time and effort because they do not need to create a separate engine, while their time is limited.

How to play
Battlegrounds is an action game in which a maximum of one hundred players battle in a survival battle, a large-scale survival game, where players must survive the remaining 99 people to become the last survivor. Players can choose to play solo, or join a small group of up to four people. In either case, the last person or the last remaining team will win the match.

Each match begins with a series of parachute players from the plane to the map area with an area of ​​about 8 cores 8 kilometers (5.0 mi × 5.0 mi). [2] The flight path of the aircraft on the map changes with each round, requiring players to quickly determine the best time to parachute to the ground [1]. Players start the game without any device except choosing clothes, which does not affect the gameplay. Once landed, the player can search for buildings and other locations to search for weapons, vehicles, armor, clothes and other equipment. These items are programmatically distributed on the map at the beginning of the game, with areas of the highest risk often having better equipment [1]. Killing a player allows the player to shoot all items on the killed player. [1] Players can choose to play from a first or third perspective, each with its own advantages and disadvantages in battle and situational awareness; Although specific server settings can be applied to force all players to use the same view to eliminate some advantages. [3]

Every few minutes, the playable area of ​​the map begins to narrow down to a random location, with any player outside the safe area losing blood gradually and eventually removed from the game if the player cannot make it to the safe area in time; In the game, the player sees the boundary as a sparkling blue wall diminishing over time. [4] This makes the play area smaller and forces players to clash with each other [1]. During the course of the battle, random areas of the map are marked in red and bombed, causing a threat to players in that area. In both cases, players are warned a few minutes before these events occur, giving them time to move to a safe place [6]. Incidentally, an airplane will fly through various parts of the map that can be played and drop a reward package, containing common objects that cannot be obtained during normal gaming. . These packages clearly emit red smoke, attracting interested players near it and creating more clashes. [1] On average, a round of play only lasts no more than 30 minutes. [6]

When completing each round, players will earn money in the game based on how long they have survived, how many other players have been killed by them, and how much damage they have created for players. other. Currency is used to purchase containers that contain items for character customization. [7]

Release
Windows
Bluehole uses closed alpha and beta periods with about 80,000 players, including popular streamer, to evaluate the initial response to gameplay and adjust balance before wider release. [8] [9] Early Access Stage - Early access to Steam begins in March 2017 for the Windows version. [10] This early access period is expected to last about six months, initially aimed at a September 2017 release date. [10] [11] In July 2017, Greene announced that it would need to extend the access time several months earlier, continue to release regular updates, with plans to be released by the end of 2017, because of the associating with this initial period "may prevent us from providing a full-featured game and / or disappointing in the community if the launch period is not met". [12] Initially, Bluehole had expected that they would get enough players through early access to smooth the gameplay, and only when the game was truly completed, would they start marketing it. The sudden interest in the game during the early access time exceeded the company's expectations, and the company focused on the stability of the game, its networking, and improved gameplay. . [9] During August 2017, these updates often include a weekly patch along with monthly updates that provide major performance improvements. [5] [13] [14] However, since August onwards, Bluehole has reduced the percentage of such patches, since high patching frequencies have led to a number of quality control issues and developers have chosen to ensure each content patching is well censored by the community before providing new updates; This did not change the plan for an official release in 2017. [15] Bluehold is expected to end its early access period at the end of December 2017. [16]

Bluehole planned to transfer games to the console, with the release being released sometime after the Windows version was completed, and the company had a team that started transferring games through Xbox One. Greene attended Microsoft's press conference at the 2017 Electronic Entertainment Exhibition to announce that the Battlegrounds will come to the Xbox One as an exclusive game for this console by the end of 2017. [17] [18] Kim said they anticipated using the Xbox Game Preview early access approach to deploy and test the game on Xbox One. [9] Initially, Greene said that Microsoft is not directly involved in the conversion but only supports to ensure that the transition is good, and most of the conversion work is being done by Anticto, a Spanish developer. Dental [19]. However, at Gamescom that year, Bluehole confirmed that Microsoft Studios will publish the Xbox One version, helping create the 2017 release plan for this version. [20] Greene said that Microsoft support helped the company in many ways, not only for the Xbox One version, but also for improving the performance and security of the Windows version. Moreover, by becoming part of the group of studios under Microsoft flags, they were able to talk and combine technology from other developers, such as the rendering techniques they obtained from Rare and games. Sea of ​​Thieves [21]. The release on Xbox One will start as an early access game (Early Access) in the Xbox Game Preview program on December 12, 2017 and at the end, including physical releases along with technical versions. The algorithm is released on December 12, 2017. [16] [22] [23]

When the game was successful in the early access phase, Tencent Games, China's largest video game publisher, approached Bluehole in the same month with a proposal to release Battlegrounds in China and buy public shares. company. However, the China Digital Publishing Association issued a statement in October 2017 with restrictions for royal fighting style games, saying that they were too violent and deviated from the the value of Chinese socialism, considering these games as harmful to young users. [24] [25] However, in the following month, PUBG reached a formal agreement with the Chinese government to be allowed to issue games in the country, with Tencent being the distribution partner [26]. However, some changes in the game have been made to ensure PUBG is consistent with traditional Chinese socialist and moral values. [27]

Xbox One
Bluehole planned to transfer the game to the console platform, which will be released after the release on Windows, and the company had a team that moved Battlegrounds to Xbox One. Greene at Microsoft's press conference at the 2017 Electronic Entertainment Exhibition announced that Battlegrounds will appear on the Xbox One as an exclusive time-limited game around the end of 2017, using an approach. access early on the Xbox Game Preview to test it. [9] [29] [30]

Other platforms
After the China release agreement for the Windows version, Tencent Games and PUBG Corporation announced that they are planning to release two mobile versions based on this game in China. [31] [32] The first version, PUBG: Exhilarating Battlefield, was a scaled-down version of the original game, and was developed by Lightspeed & Quantum Studio of Tencent. [33] The second version, PUBG: Army Attack, includes many arcade-style elements, including action taken on warships, and developed by Tencent's Timi Studio. [34] Both versions are free to play, and were released early for Android and IOS devices on February 9, 2018. [35] [36] These games have a total of 75 million early registration accounts and ranked first and second on China's download rankings at launch. [36]

In July 2017, Bluehole partnered with social media partner Facebook to deliver exclusive streaming video content to Facebook's gaming channels, as part of an effort to provide content to people. play. [37]

Receive
Early access (Early Access)
As an early access game, most video game sites do not give detailed reviews for Battlegrounds, despite appreciating this game. IGN's Chloi Rad gave Battlegrounds a preliminary assessment of 9.0 / 10, calling it "a rigorous, focused and uncompromising experience, leading the way over other games". [38]

Battlegrounds collected 11 million US dollars in the first three days since the early access release. [39] In the second week of April 2017, the company sold more than one million copies, with a peak of 89,000 players. [40] SuperData Research estimates that the game's April sales exceeded $ 34 million, making it one of the top 10 highest-grossing games of the month and surpassing revenue from Overwatch and Counter-Strike: Global Offensive. [41 ] By May 2017, the game had sold more than two million copies, with an estimated total of $ 60 million [28] [42]. Within three months of the release of the early release, Battlegrounds had more than four million copies sold, [43] and Bluehole announced it had sales of over $ 100 million [44]. Battlegrounds are faster than Minecraft when reaching 4 million copies, with Minecraft taking more than a year to achieve similar revenue figures during beta development. [45] Eight months after the Early Access release, Bluehole announced the game had sold more than 18 million copies. [46] [47] [48] ​​In September 2017, the value of Bluehole, reported by 38 Communications, a company that tracks Korean private corporations, increased fivefold compared to June of that year to $ 4.6 billion. , mainly due to Battlegrounds. [49] In part of the game's success, Tencent, China's largest video game publisher, approached Bluehole in the same month with a proposal to release Battlegrounds in China and buy shares of the company [49 ]. However, in October 2017, the Chinese Association of Digital Publishing and Television issued a statement saying that they limited the Royal style fighting games, including Battlegrounds, saying they were too violent. force, "away from the values ​​of socialism and considered harmful to young people". [50] [51]

Battlegrounds have also surpassed a lot of record numbers of players in the early access period. Bluehole released statistics for the first four months of release showing that more than ten million plays of Battlegrounds have been made, effectively equivalent to more than 25,000 people-years of time [52]. SteamSpy's data shows that Battlegrounds has overcome the long-standing popular titles in the number of simultaneous Steam players, such as Fallout 4 and Grand Theft Auto V, even surpassing Dota 2, the most played game on. This platform, in August 2017. [53] [54] The following month, the highest number of simultaneous players reached over 1.3 million people, surpassing the previous record of 1.29 million of Dota 2 in March 2016. [55] [56 ] [57] By October 2017, the number of players playing Battlegrounds had exceeded 2 million. The game is also very popular in net shops in Korea; Gametrics has reported that the Battleground has surpassed Overwatch and became the second most played game in the country in August 2017, after the League of Legends, [59] then it surpassed the Alliance. Legend to become the most played game in Korea in October 2017. [60]

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NămGiảiHạng mụcKết quảRef
201735th Golden Joystick AwardsBest Multiplayer GameĐoạt giải[61][62]
PC Game of the YearĐoạt giải
Studio of the Year (PUBG Corporation)Đề cử
Ultimate Game of the YearĐề cử
The Game Awards 2017Best Multiplayer GameĐoạt giải[63]
Best Ongoing GameĐề cử
Game of the YearĐề cử
2018New York Game Awards 2018Big Apple Award for Best Game of the YearĐề cử[64]
D.I.C.E. Awards 2017Action Game of the YearĐoạt giải[65][66]
Outstanding Achievement in Game DesignĐề cử
Outstanding Achievement in Online GameplayĐoạt giải
Game of the YearĐề cử
National Academy of Video Game Trade Reviewers Awards 2017Game, eSportsĐề cử[67][68]
2018 SXSW Gaming AwardseSports Game of the YearĐoạt giải[69][70]
Excellence in DesignĐề cử
Excellence in MultiplayerĐoạt giải
Most Promising New Intellectual PropertyĐề cử
Trending Game of the YearĐoạt giải
Video Game of the YearĐề cử
18th Game Developers Choice AwardsBest DesignĐề cử[71][72]
Innovation AwardĐề cử
Game of the YearĐề cử
14th British Academy Games AwardsEvolving GameĐề cử[73][74]
MultiplayerĐề cử
Original PropertyĐề cử

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